Old 06-24-2004   #1 (permalink)
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I made a hair shader

This is probably the most powerful shader and rendering settings i have ever developed.

This is a render showing 10,000 nurbs curves, with a thickness of 0.1mm (same as human hair!) with an applied hair shader that i made. You would expect this type of model to crash any pc. Well i was able to get this baby to render in under a minute by using instancing even in best quality. the hair interacts with light so it changes colour in different brightnesses. Well tell me what you think of my shader.

http://www.liquidreality-design.co.uk/Hair.jpg
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Old 06-24-2004   #2 (permalink)
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10,000 nurbs? are you CRAZY? Now just turn it into a 3D mesh object, tesselate it, and let your PC run into a meltdown. Nice piccie though - does it work equally as well for wispy and straight hair?
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Old 06-24-2004   #3 (permalink)
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It works perfectly with all hair. I used instancing features so it is all running practically off the memory of one nurbs curve, this means it is very quick to render and it means i can have unlimited amount of curves.
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Old 06-24-2004   #4 (permalink)
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Nice job Marc. Now why don't you create a portrait or something.
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Old 06-26-2004   #5 (permalink)
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Im modelling a hed right now, so it should come soon. Hopefully.
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