Old 02-16-2007   #31 (permalink)
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That's OK - you've avoided the dunce's cap this time...
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Old 02-16-2007   #32 (permalink)
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It is his own post though... Does that count for anything?

Mike.
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Old 02-17-2007   #33 (permalink)
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Amazing...! It looks like a sculpture (I suspect 3d modeling?). But it is detailed to a tee, well done!
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Old 02-17-2007   #34 (permalink)
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i guess i'll reply right away before i get more flak


-thanks Bone, and yes, it's 3d

-tamlin, that's okay when i wake up my hair usually makes a natural looking duncecap upon me head


-
Quote:
It is his own post though... Does that count for anything?
that's a VERY good point mike. I shall take this to the high counsel.


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Old 02-27-2007   #35 (permalink)
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its fantastic I've seen my son using Maya but I think its way to complicated for me I'm impressed. good luck with your ventures
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Old 02-27-2007   #36 (permalink)
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its fantastic I've seen my son using Maya but I think its way to complicated for me I'm impressed. good luck with your ventures
hey thanks bbn, Yes Maya is a very complex program, but once you get used to it, it's very fun to use

and Thanks, luck i shall need!
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Old 04-18-2007   #37 (permalink)
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...well I just lost my chance with EA, I was 1 day too late handing in my animation clips, oh well it'll give me a chance to finish my street

It should be about 1 more day to finish up the modeling of the wall stones on the right-side building, then I'll be texturing and fixing the lighting.

*updates to come shortly
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Old 04-19-2007   #38 (permalink)
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that's sucks, but they did offer you a job already or was it like 10 others who sended there clips in also??

and at the other hand new life for the street hope to see those progresses you made!!
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Old 04-19-2007   #39 (permalink)
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yeah, there's always like a 100 applicants when it comes to large companies like EA sports, etc...

3d is a crazy industry to get into, I was just too slow in applying.

I applied when they already chose someone

oh well, time to keep building the portfolio
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Old 04-19-2007   #40 (permalink)
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Yeah the effect lightning is very nice, good job ! cell shading the global will be fantastic it looks like a 3D map for an adventure game
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Old 05-09-2007   #41 (permalink)
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wow! You really have caught the feeling there. I love this
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Old 05-10-2007   #42 (permalink)
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...

While I still have a lot to learn, I'm still waiting to see that subtle nuance show through. Another render with a less harsh BG would probably do the trick. You could always Photoshop some gradients in there for the BG. It seems as though you paid much attention to individual details (modeling as opposed to bump mapping), I don't think the simple lighting shows your efforts well enough. How about posting a wire-frame?
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Old 05-27-2007   #43 (permalink)
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This is great, i'd love to see more of these types of jobs
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