You want the movie inside the movie to loop right (not the whole flash thingy cause that is simple just dont use an "stop();" at the end...

)
If you want another movie to loop... there are a few things you can do. Here are the two things I know about
:
this is the crude but simple one. You just need to put this in the FLV object....
Quote:
on(complete){
this.autoRewind = true;
this.play();
}
|
This one has more code, and you need to set the path to the movie twice... also this one is a bit more bug attracting than the first one since its bigger and uses more variables....
Quote:
flPlayer.contentPath = "Movie path";
FLV.play();
this.onEnterFrame = function() {
if (Math.round(FLV.playheadTime) == Math.round(FLV.totalTime)) {
FLV.stop();
FLV.contentPath = "Movie path";
FLV.play();
}
}
|
Do note that I used FLV as the instance name for the player... maybe you use a different one.
If this doesn't do the trick... I would need the file or the pasted code you have here

Without the code I cant really see what the next step should be...
__________________
Ads are the cave art of the twentieth century.
That what doesn't destroy us, makes us stronger.