Old 10-26-2006   #1 (permalink)
Grabbing Gears on the LC
 
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Radiosity to texture...?!?

I'm using Wirefusion to make interactive 3D for the web, and Blender for my modelling.

I've spent 2 days trying to find out how to get the radiosity solution, which is put in the vertex colour information, to a texture image I can transfer by UV mapping via .x3d. I don't make code yet, and have been searching for an appropriate script.

I found one that almost works here...

HowTo:Radiosity baking in Blender - VsWiki

Suggestions?
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