Thread: Chevy Bel Air
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Old 06-06-2004   #3 (permalink)
Milkdrop
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Join Date: Nov 2003
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Thats a pretty good start.

Are you using box modelling techniques on this car?

The polygon count is insanely high. It still looks pretty good but there are to many waste polygons that will slow down your rendering in the end.

I suggest you keep on working on this one, and post us some constant updates.

wow atleast we now have another 3d artist, lol
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