some thing really special,
probably my best and most complex render ever,
over 150,000 polygons,
three different surface effects combined including, plasrtic, brushed steel and a Gi_shader.
it also had a hdri map, which failed. A hdri map is when the 3d model has been made so it doesnt need a light source and it still looks very bright, as if it has been rendered using four lights.
overall i am very pleased. This is the rendering without any airbrushing, i wont air brush it since it looks so good without it.
http://www.liquidreality-design.co.uk/static.jpg
c&c welcome,