|
OK, I've made a couple of PSDs to show you two similar ways of doing this. The first (BWgrad1.psd) has a masked hue/sat adjustment layer as described above. For the second (BWgrad2.psd) I duplicated the background layer, desaturated it, added a layer mask and then drew a black/white gradient on the layer mask.
I'm using CS3, but the principle should be the same for PS7.
Does that help?
__________________
Religion: It's all fun and games until someone gets burned at the stake...
|