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Old 05-22-2007   #5 (permalink)
agentxi
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Join Date: Oct 2006
Location: Red Deer - ish, Alberta
Posts: 545

Quote:
how do you mean, "put them in the scene in post production"? you mean adding them later?
yes, the process is called "compositing" basically you render out everything in "layers" then in a program like digital fusion, shake, or adobe after effects you will composite the layers together... It will help save with rendering times in the end, etc... I can point you in the right direction later if you do not fully understand this yet.

Quote:
because the scene is inside a giantic forest so thats kinda hard.....and I need like huge pines, and there isn't a pine brush.....
maya has a "pine forest" brush it's under TREE MESH not the TREE folder, when you look in your brushes folder.
Quote:
Do you know a place where I can download brushes, or do you know how to make them on you're own??
well basically brushes are made up of tubes, and from there, they branch out to well branches and then twigs, and then leaves...

kinda self explanitory but each one of these sections can be custom textured and tweaked to your hearts desire. I found a wonderful tutorial about 8months ago that shows how to make realistic grass, it really does help with the understanding of paintFX in maya here's the link

here's a quick tip when dealing with brush type tools.

If you hold down "b" and you left click and drag left or right, you will change the size of the brush.


good luck

-agentxi-
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