Old 07-12-2007   #1 (permalink)
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USER interface in a 3d website

I would like to ask if anybody can help me integrate a USER INTERFACE in a 3dwebsite. please. Thanks
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Old 07-12-2007   #2 (permalink)
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I have seen recently the 3d-online website, where they could use interface on the 3d model itself. Can this work in blender?
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Old 07-12-2007   #3 (permalink)
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Well I know that if you have an 3D object, and export it so that you can open it with swift 3D, you can use swift 3D to intergrate it into a flash website.

I do not have any idea on how that should work, but Im interested so if you find anything usefull I would be happy if you would post it here.
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Old 07-12-2007   #4 (permalink)
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you can export your 3d into flash as well.

using sequential frames for animations, etc.

can you post a website that has such things?

i'm assuming you want something like 2Advanced v5 - Attractor or BILLYBUSSEY.COM - The online portfolio of Billy Bussey
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Old 07-12-2007   #5 (permalink)
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agentxi, maybe you can answer my question...

is it possible to make elements of an 3D object interactive(with the method I described above)?
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Old 07-13-2007   #6 (permalink)
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I honestly have no idea if you can do that.

personally I would render out animations you want for different "interactions"

then I would create swf's for each interaction animation. then in flash I would get flash to load your rendered movies for every type of 'interaction'

not sure if that makes any sense. :s it's been a long day
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Old 07-14-2007   #7 (permalink)
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Yeah, I see

I read about this on kirupa, i think that's a link recommended by you.....anyways, have a look over there if you want to understand what I'm trying to say And about the long day, you're not the only one...
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Old 07-15-2007   #8 (permalink)
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okay, so i looked into this (a little) more... and it looks like swift 3d just exports renders (like 3dsmax or maya, blender, etc...) and this will either take rendered sequenced images like file001.jpg, file002.jpg, file003.jpg, etc... and import them as a sequence...

or just auto export from swift3d as a .swf file...

once you have your flash files inside of flash. You use actionscripts to create the interactivity.

that's what it looks like to me, but i just went through some tutorials, etc on the Electric Rain - Leading 3D Vector Graphics Software For Adobe Flash SWF - Swift 3D, Swift 3D MAX, Swift 3D LW, Swift 3D Xpress site

anyways, if i'm way off base here, sry... :s
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