07-12-2007
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#1 (permalink)
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Registered User
Join Date: Jul 2007
Posts: 2
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USER interface in a 3d website
I would like to ask if anybody can help me integrate a USER INTERFACE in a 3dwebsite. please. Thanks
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07-12-2007
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#2 (permalink)
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Registered User
Join Date: Jul 2007
Posts: 2
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I have seen recently the 3d-online website, where they could use interface on the 3d model itself. Can this work in blender?
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07-12-2007
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#3 (permalink)
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Just unleashed!
Join Date: Jul 2005
Location: Inbetween
Posts: 2,294
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Well I know that if you have an 3D object, and export it so that you can open it with swift 3D, you can use swift 3D to intergrate it into a flash website.
I do not have any idea on how that should work, but Im interested so if you find anything usefull I would be happy if you would post it here.
__________________
You dont understand.....I am right
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07-12-2007
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#4 (permalink)
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photoshop ninja
Join Date: Oct 2006
Location: Red Deer - ish, Alberta
Posts: 538
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you can export your 3d into flash as well.
using sequential frames for animations, etc.
can you post a website that has such things?
i'm assuming you want something like 2Advanced v5 - Attractor or BILLYBUSSEY.COM - The online portfolio of Billy Bussey
__________________
And, isn't sanity really just a one-trick pony anyway? I mean all you get is one trick, rational thinking, but when you're good and crazy, oooh, oooh, oooh, the sky is the limit.
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07-12-2007
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#5 (permalink)
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Just unleashed!
Join Date: Jul 2005
Location: Inbetween
Posts: 2,294
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agentxi, maybe you can answer my question...
is it possible to make elements of an 3D object interactive(with the method I described above)?
__________________
You dont understand.....I am right
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07-13-2007
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#6 (permalink)
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photoshop ninja
Join Date: Oct 2006
Location: Red Deer - ish, Alberta
Posts: 538
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I honestly have no idea if you can do that.
personally I would render out animations you want for different "interactions"
then I would create swf's for each interaction animation. then in flash I would get flash to load your rendered movies for every type of 'interaction'
not sure if that makes any sense. :s it's been a long day
__________________
And, isn't sanity really just a one-trick pony anyway? I mean all you get is one trick, rational thinking, but when you're good and crazy, oooh, oooh, oooh, the sky is the limit.
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07-14-2007
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#7 (permalink)
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Just unleashed!
Join Date: Jul 2005
Location: Inbetween
Posts: 2,294
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Yeah, I see
I read about this on kirupa, i think that's a link recommended by you.....anyways, have a look over there if you want to understand what I'm trying to say  And about the long day, you're not the only one...
__________________
You dont understand.....I am right
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07-15-2007
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#8 (permalink)
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photoshop ninja
Join Date: Oct 2006
Location: Red Deer - ish, Alberta
Posts: 538
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okay, so i looked into this (a little) more... and it looks like swift 3d just exports renders (like 3dsmax or maya, blender, etc...) and this will either take rendered sequenced images like file001.jpg, file002.jpg, file003.jpg, etc... and import them as a sequence...
or just auto export from swift3d as a .swf file...
once you have your flash files inside of flash. You use actionscripts to create the interactivity.
that's what it looks like to me, but i just went through some tutorials, etc on the Electric Rain - Leading 3D Vector Graphics Software For Adobe Flash SWF - Swift 3D, Swift 3D MAX, Swift 3D LW, Swift 3D Xpress site
anyways, if i'm way off base here, sry... :s
__________________
And, isn't sanity really just a one-trick pony anyway? I mean all you get is one trick, rational thinking, but when you're good and crazy, oooh, oooh, oooh, the sky is the limit.
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