Hi everyone!
Great place here
Was wondering if any of you has any experience working with wood textures that end up on 3D models?
Making a wood texture is not an issue, I've got dozens nicely set up as patterns etc, but the problem arises when you apply them to a 3D object ie what I need is avoiding the 'flat' look that usually happens - anyone have any experience with the appropriate filters etc to get a good, realistic wood texture?
I am using them in game objects btw, if that matters.