Thread: help me.....
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Old 07-24-2006   #5 (permalink)
unleash
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Join Date: Jul 2005
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wel, i found i "sollution" for this problem,
you can model those things with nurbs or you make them with polygons but you just only use the vertex points....
if you are modeling with nurbs you can if your done modeling that object convert the nurbs to polygons....so you have the benifits of nurbs and polygons
hope it helps o and if there are any questions about maya ask maybe i can help
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