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Old 03-28-2006   #7 (permalink)
unleash
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Join Date: Jul 2005
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Quote:
Originally Posted by Man1c M0g
No, its how detailed the actual model is in the first place. Once you have detailed a very high poly model, though, you can easily drop the number of poly faces and work the detail into the texture wrapping around it instead. Quite simple in operation... it just takes OOOODLES of time!
thanx hopfullt i can get further now i know these terms.
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